Science Museum Guide: Interactive Exhibits and Technology in London
15 November 2025 0

If you’ve ever walked past the Science Museum in South Kensington and wondered if it’s just a place for kids in school uniforms or dusty old machines behind glass - think again. This isn’t your grandparent’s museum. Since 2023, the Science Museum in London has transformed into one of the most dynamic, hands-on tech experiences in the world. You don’t just look at exhibits here. You touch them. You code them. You race against AI. And yes, you can even launch a rocket with your voice.

What Makes the Science Museum Different?

Most museums tell you what something is. The Science Museum lets you figure out how it works - by doing it. There are over 150 interactive exhibits spread across seven floors, and nearly every one of them responds to your input. Want to see how a self-driving car sees the world? Step into the Autonomous Vehicle Simulator and steer through a virtual London traffic jam. The car’s sensors react to your turns, and the screen shows you exactly what the AI detects - pedestrians, cyclists, even puddles you didn’t notice.

It’s not just about gadgets. It’s about understanding the systems behind them. In the Energy Hall, you don’t just read about renewable power. You build a mini wind farm on a touchscreen table. Add more blades? The output meter jumps. Place them too close together? Efficiency drops. It’s a real-time lesson in physics, engineering, and economics - all without a textbook.

Top 5 Interactive Exhibits You Can’t Miss

  1. AI: Made in Britain - This exhibit lets you train a neural network to recognize your own face. Use a camera to take 10 photos of yourself, then watch as the system learns to spot you in a crowd of strangers. It’s eerie, fun, and surprisingly accurate. Developed with data from Imperial College London, it’s one of the few places in the world where you can interact with a live AI model trained on real UK citizen data.
  2. Robotics Arena - Two humanoid robots, programmed by visitors via tablets, face off in a game of soccer. You can code their movements: walk left, kick, jump. The robots don’t always obey - and that’s the point. You learn how hard it is to make machines understand simple human commands. Kids as young as six have beaten university robotics teams here.
  3. Quantum: The Weird and Wonderful - No math required. Just put on a VR headset and step inside a quantum particle. Watch it exist in two places at once, then collapse into one when you “look.” It’s the only exhibit in the UK that lets you experience quantum superposition as a physical sensation. Developed with CERN and the UK National Quantum Strategy, it uses real quantum simulation data.
  4. Space Flight Simulator - Strap into a motion chair and pilot a reusable rocket to the International Space Station. You control thrust, angle, and re-entry. Fail? You burn up. Succeed? You get a digital badge you can share. Over 80% of visitors who try it say they finally understood orbital mechanics - something most textbooks fail to explain.
  5. Climate Lab - This isn’t a display about melting ice caps. It’s a live simulation where you become the UK’s climate minister. You choose policies: tax carbon? Ban gas cars? Plant trees? The room’s temperature, air quality, and even the weather on the screens change in real time based on your decisions. It’s been used by schools, MPs, and even the Mayor of London’s office for training.

Technology Behind the Exhibits

The Science Museum doesn’t just show technology - it uses cutting-edge tools to make exhibits work. Every interactive display runs on a custom-built system called ReactLab, developed in-house with open-source frameworks and Raspberry Pi clusters. Sensors track how long you spend at each station, which buttons you press, and even your facial expressions (opt-in only, anonymized). That data helps curators improve exhibits.

Wi-Fi is free and fast - 1 Gbps throughout the building. You can connect your phone to most exhibits via Bluetooth to save your progress, unlock digital badges, or get a personalized tour path. The museum’s app, updated in early 2025, uses AI to suggest exhibits based on your age, interests, and how fast you walk. It’s not pushy. It just says: “You liked the rocket. Try the Mars rover next.”

Even the lighting is smart. Motion-sensing LEDs dim when no one’s near, saving 40% on energy. The floors have pressure sensors to detect crowd flow - if too many people crowd the Quantum exhibit, the system gently redirects visitors to less busy zones.

A visitor wearing AR glasses observing a quantum particle existing in two places simultaneously, surrounded by glowing data waves.

Who Is This For?

Some think science museums are for nerds. They’re wrong. This place works for everyone.

For kids (5-12): The Wonderlab zone has tactile experiments - make slime with magnetic powder, build circuits with foam blocks, or launch a balloon rocket with a straw. No screens needed. Just play, learn, repeat.

For teens and college students: The Code Zone offers free 30-minute workshops on Python, robotics, and data visualization. No experience? No problem. You get a starter kit and a mentor. Over 12,000 students joined last year.

For adults: The Tech Talks series happens every Thursday evening. Last month, a former Google engineer showed how he used museum data to predict subway delays. Next week, a neuroscientist explains how VR helps treat PTSD. These aren’t lectures. They’re Q&A sessions with real people who built the tech you’re playing with.

For tourists: The museum is free to enter (donations welcome). It’s open daily from 10 a.m. to 6 p.m., with extended hours on Fridays until 9 p.m. You can spend 2 hours or 8 - there’s no rush. Most visitors stay longer than expected. One survey found 73% of tourists said this was their favorite London attraction - even over the British Museum.

What’s New in 2025

This year, the museum added two major upgrades:

  • AR Glasses for All - Borrow a pair for free at the entrance. Point them at any exhibit and get layered info: who built it, how it works, and fun facts. No app download. No login. Just put them on and explore.
  • Real-Time Data Wall - A 20-foot screen in the atrium shows live data from UK labs: how much energy the museum is using, how many visitors are in each zone, even the air quality in real time. You can see how your visit affects the building’s footprint.

They’ve also partnered with local schools to let students submit their own science projects for display. This month, a 14-year-old from Birmingham built a device that detects asthma triggers in air. It’s now on exhibit - and it works.

Two robots playing soccer in the Robotics Arena, with a teenager adjusting controls on a tablet nearby.

How to Make the Most of Your Visit

Here’s what actually works:

  1. Start with the top floor. The most popular exhibits are on Level 3 and 4. Go early - lines form by 11 a.m.
  2. Use the app. It shows wait times for each exhibit and lets you book a free 15-minute slot with a curator. You’ll get insider tips you won’t find online.
  3. Don’t rush. The average visit is 3.5 hours. People who stay longer remember more. Spend 20 minutes on one exhibit. Really play with it.
  4. Bring a friend. Many exhibits are designed for two. You’ll learn more if you argue about how the robot should move.
  5. Check the calendar. There are weekend science shows, late-night tech parties, and even “Build Your Own Robot” days. These sell out fast.

Pro tip: The café on Level 2 has a wall made of recycled circuit boards. It’s not just decor - it’s a real exhibit. Look closer and you’ll see the names of donors who helped fund the museum’s tech upgrades.

Final Thoughts

The Science Museum isn’t trying to teach you science. It’s trying to make you curious. It doesn’t care if you know what a transistor is. It cares if you wonder what happens when you change it. That’s the difference between a museum and a moment.

By the time you leave, you won’t just have seen technology. You’ll have touched it, broken it, fixed it, and maybe even invented something new. That’s why over 3.8 million people came last year. And why nearly half of them came back.

Is the Science Museum in London free to enter?

Yes, general admission to the Science Museum is completely free. You can walk in anytime during opening hours without paying. Some special exhibitions or events, like the IMAX cinema or temporary installations, may charge a fee, but the core interactive exhibits - including all the robotics, AI, and space simulators - are always free. Donations are welcome but never required.

How long should I plan to spend at the Science Museum?

Most visitors spend between 3 and 5 hours. If you want to try every interactive exhibit, play with the robots, watch the live demos, and read the details, aim for 5 hours. If you’re short on time, 2 hours will let you hit the top 5 exhibits: AI Made in Britain, Robotics Arena, Quantum, Space Flight, and Climate Lab. The app helps you prioritize based on your interests and energy level.

Are the interactive exhibits suitable for young children?

Absolutely. The museum has a dedicated Wonderlab zone for kids aged 5-12 with tactile, screen-free experiments. Even toddlers can play with magnetic slime, build circuits with foam blocks, or launch balloon rockets. Staff are trained to help younger visitors, and there are special family-friendly times on weekends. The only exhibits with age restrictions are the VR experiences (recommended for 8+) and the high-speed simulators (recommended for 10+).

Can I bring my own device to connect to the exhibits?

Yes, you can connect your smartphone or tablet to most exhibits via Bluetooth or Wi-Fi. The museum’s app lets you save your progress, unlock digital badges, and get personalized recommendations. You don’t need to download anything to use the AR glasses - they’re free to borrow at the entrance. Just make sure your device is charged. There are charging stations near the café and in the main lobby.

Is the Science Museum accessible for visitors with disabilities?

Yes. The museum is fully wheelchair accessible with elevators, ramps, and accessible restrooms on every floor. Many exhibits have audio descriptions, tactile models, and adjustable-height interfaces. The AR glasses support voice navigation and can be paired with hearing aids. Service animals are welcome. There’s also a quiet room for visitors who need a break from sensory input. Staff are trained to assist with any accessibility needs - just ask at the information desk.

What to Do Next

Once you’ve visited, you might want to dive deeper. The museum’s website has free downloadable activity packs for teachers and parents. There’s also a YouTube channel with behind-the-scenes videos of how they build these exhibits - like how they made the quantum VR experience feel real.

And if you’re really hooked? Look into their Young Innovators program. It’s open to 13-18-year-olds who want to design their own exhibit for next year’s display. Last year’s winner built a device that turns speech into music for people with ALS. It’s now on display - and it works.